In Warframe, your weapons, Warframes and companions can all be upgraded using Modules, or Mods for short. As you use them they will rank up, allowing more Modules to be used with each rank. A fully upgraded Warframe or weapon will have a Mod capacity of thirty. This reflects the total combined value of the Mods that you can use. It is also possible to use Orokin Reactors/Catalysts to double the Mod capacity of an item, allowing for a total capacity of sixty.
By understanding how Modules work, you can unlock the true potential or your Warframes and weapons. Mods allow you to build your Warframes in different ways, emphasising different strengths and abilities.
The Basics
First up, lets run through the basics of what Modules are, and what they do. Don’t worry if you run into some terms that are confusing, the aim of this Guide is to give you a full understanding of how Mods work, by the end it should all be very clear to you.
There are three different types of mods in the game.
- General Modules – these improve weapon, Warframe and companion stats
- Auras/Stances – These are passive mods that raise your available mod capacity
- Precepts – these will affect the behaviour of your companions (Sentinels and Kubrows)
All mods have the following characteristics.
- Name – The name of the mod itself
- Cost – How much mod capacity it costs to install the mod
- Polarity – This dictates which slot the mod can be used in most effectively. Matching polarities between mods and slots will reduce the mod capacity needed to equip them.
- Description – This details the effect the mod has, and will change to represent the mods rank.
- Category – Details what item the mod can be used on. For example, Mods for a Warframe can’t be used on weapons, and vice versa.
- Conclave Rating – This shows you what the Mod adds to your Conclave Rating. Conclave Rating is relevant for PvP.
- Rank – Shows the rank of the Mod. Rank can be increased through upgrading via Fusion, which will in turn affect the mod capacity needed to equip the mod.
Modules come in three different rarities, all of which have their own color. Common are Bronze, Uncommon are Silver and Rare are Gold.
How To Find Mods
Modules will be dropped by slain enemies over the course of play, and may also be found as rewards for specific in-game activities. They can also be found by opening canisters during some of the games more difficult activities.
Whilst all enemies can drop Modules, each enemy type has its own loot table, and can only drop Modules from within that loot table. As such, if you are looking for a specific type of Module that you wish to farm for, you first need to find the right enemy type. In the early game this isn’t an issue, as you can benefit from all type of mods that are dropped.
How To Access/Apply Mods
To apply Modules to your armor and weapons you need to go to the Arsenal menu. This can done in two different ways. You can access the Mods directly from your Arsenal, which is straight infront of you as you walk down the ramp. After accessing your Arsenal, click “Upgrade” on your Warframe or weapons to go the portion that allows you to apply Mods. Finally, by hitting Escape, you can access the Arsenal directly from the main menu under the Equipment heading.
If you wish to access the Mods menu, this can be done from either the main menu by hitting Escape, through the Arsenal by clicking on the “Mods” option at the bottom right, or via the Mods segment in the ship, to the bottom left of the ramp.
In order to apply Modules, go to your Arsenal, pick what you wish to apply Mods to and then click “Upgrade”. This will bring you to the Mods screen for that piece of equipment.
In the top left corner you can see your Mod capacity. This is tied to the equipment’s Rank, which you can increase by using the equipment in missions. As stated above this can be doubled by using an Orokin Reactor (if a Warframe) or Catalyst (if a weapon). These can either be bought on the market, or built in game using blueprints and materials.
Below that you can see the euipment stats, which will be altered depending on the Modules that you use.
At the bottom you will see all your Mods. These can sorted by Polarity using the bar just above them with the Polarity symbols on it. This makes it much easier to find the best mods to equip.
The main body of the screen shows you how many mod slots you have, and what Polarities they have. Matching the Polarity of a slot and a Mod will halve the capacity needed to apply that Module. You can put a mod with one Polarity into a slot with a different Polarity, but it will cost you extra capacity to do so. Slots without any symbol are considered neutral, and will take any General Mod, and it will cost you the full capacity for that mod.
The top two Mod slots represent an Aura Mod and an Exilus Mod. An Aura Mod will grant you extra capacity, depending on the rank of the Module. The Exilus Mod slot can only be opened up with an Exilus Adapter, and is used for special Exilus Mods.
To apply a Mod, just grab it from the list of mods at the bottom and drag it to the mod slot you which to place it in.
Understanding Capacity and Polarity
Capacity is the total value of mods that you can apply to an item. This is affected by Rank, and can be doubled using an Orokin Reactor or Catalyst. It can also be affected by using an Aura Mod. In the two comparison shots below, you can see the Capacity of a Excalibur Prime, fully ranked and with an Orokin Reactor installed. Beside it, you can see the capacity of the same Warframe with an Aura card applied.
As you can see, by adding the Aura Mod ( Steel Charge with a Rank of 9 ) not only do we get extra Module capacity, but that extra capacity is doubled because the Steel Charge Polarity matches the slot polarity. The same rules apply to Aura Mods as General Mods. You can apply a different Polarity if you wish, but the benefit will be decreased and you will not get as much extra capacity.
In the above two pictures, you can see that by adding the correct Polarity mods to matching Polarity slots, we can add a Redirection Mod and an Intensity Mod. Both these Mods are Rank 11, but because the Polarity of the cards matches the slots, it is halved. In both these cases you can see that the game will round up to six, instead of down to five.
By understanding how the Polarity will affect capacity, you can learn what Mods to equip to maximize your potential loadout.
Mod Fusion/Upgrading And Endo
Upgrading Modules is referred to as Fusion and is done within the Mods menu. Just go to the Mods menu, then select the Mod you wish to upgrade and then select the Fusion option.
To upgrade a mod you can use two resources, Endo and Credits. Endo is a resource that drops from enemies while you play, and appears as a gold and silver substance in game. You can also get Endo by dissolving unwanted Mods. To dissolve a mod simply click on it, the pick the Dissolve option. You will be able to see how much Endo that Mod will produce before you do it. Should you wish, you can also Sell a Mod for credits. Once again, you can check to see how much you will get for the Mod before committing to the sale.
As you can see in the shot below, I have picked the Impact mod to upgrade. The game is telling me that I have 94 of these cards, so I can happily break some down for Endo later.
Once I have selected the Fusion option, I then use the plus and minus buttons to decide what rank I want to upgrade it to. The left hand side of the screen will tell me the stats changes while the right hand side of the screen will tell me the Endo and Credits cost. To take the card from it’s current Rank of 4 to the max Rank of 9 will cost me 310 Endo and 14,973 credits. It will be the same method to upgrade any of your Mods.
Transmutation
Another thing you can do with unwanted Modules is Transmutation. This allows you to exchange four unwanted Mods for the chance a new, random Mod. The rarity of the Mods you use will impact the chances of getting a Rare Mod, but this outcome is never guaranteed.
To transmute mods, go to the Mods screen. Select four unranked Modules and then click on Transmute. It costs credits to transmute Mods, and without knowing what you might get it simply isn’t worth it unless you have lots of Credits and a surplus of spare Mods. I much prefer to turn my spares into Endo.
Tips For Beginners
When starting the game, it is best to focus on Mods that will increase your ability to survive. Mods that increase Health, Shields and Armor can all be upgraded and will be beneficial to you at any point in the game.
Find a weapon that you enjoy using, then focus on Modules that benefit that weapon. Some Modules work across weapon types, but some will be weapon specific. Don’t go accidentally upgrading a Shotgun mod if you prefer to use Rifles.
Damage type mods will work together for interesting effects. You can combine different types of damage together to create a third effect. It is worth experimenting with damage mods to find the most impactful synergy between them.
The only mods in the game that do not follow the rules in this guide are Riven Mods. If you are new to the game you don’t need to worry about this type of mod until much later.
Experiment with your loadouts for both your weapon and your Warframes. Some Frames benefit from increasing the area of effect of their Powers, others will benefit more by increasing their overall damage. It is about finding a style that you like, and while there is certainly a meta for the endgame, in the early portions there is lots of room to experiment and learn.
Finally, if you are unsure what do with Modules and are torn between Selling, Fusion, Dissolving or Transmuting them, don’t do anything. Modules are a finite resource, always make sure you are doing the best thing with them at any moment in time.
I hope you found this Warframe guide helpful, Tenno.
Warframe, the always-online shooter with tons of PVP and PVE content, is still going strong after all these years. So strong infact, that a number of promo codes are active — anyone with the proper promo codes can unlock a whole bunch of glyphs, and a free Heat Sword. Learn all about the many cods in Warframe, and which ones still work with the list below.
So, what exactly are glyphs in Warframe? Glyphs are kind of like holographic graffiti. You can place them in missions to display an image, or use them as an avatar / player icon. Basically, glyphs are purely cosmetic little things, but it’s still cool to get free ones. Use these promo codes fast, because they might not last much longer.
Free Promo Codes List
To redeem Promo Codes, go to the in-game market or log-in and input codes here. All Promo Codes are in caps / numbers.
The Weapon Promo Code provides a free Heat Sword, complete with Weapon Slot and Orokin Catalyst.
- Weapon Promo Codes:
- FREESWORD
- Glyph Promo Codes:
- PROFESSORBROMAN
- KINGGOTHALION
- ADMIRALBAHROO [Note: May only last another week.]
- SUMMIT1G
- BIKEMAN
- SP00NERISM
An Orokin Catalyst is a special component used to enhance weapons, doubling the mod capacity on Weapons made for Archwings or Sentinels. They can be purchased or crafted after acquiring blueprints. Once installed (and the free sword comes with an Orokin Catalyst pre-installed), the Catalyst doubles the amount of power that can be consumed by mods, but does not increase the amount of mod slots. Basically, you’ll be able to equip more powerful mods instead of a larger quantity of mods.
The energy capacity of a weapon will always be double its rank — as it ranks up, the bonus will increase as well. At Rank 40, it will be doubled to 80. It doesn’t matter when you installed the Catalyst, you’ll always have double, so it’s a good idea to install early and often.
Source: [1]
Now that I'm level 2 I need to know how to auto equip mods till I figure out how they work. (Xbox1) or even equip mods in the first place.
SpencerSpencer
1 Answer
Go to your Arsenal, select your warframe and click upgrade. Then click 'Actions' pictured below.
Now you'll see a menu which allows you to start auto-installing mods.
Also, mods aren't very difficult to figure out.
Firstly 'drain' and 'drain capacity': The number in the upper left of the card is the 'drain'. Your warframe and weapons have a drain capacity. For example, my warframe currently has 14 capacity. If I equip a 2 drain mod, I have 12 more capacity for other mods.
Secondly 'polarity': the symbol next to the drain number is the polarity indicator. There are at least seven of these. Slots also may have polarity. Based on whether the mod matches the slot's polarity, you get the following outcomes:
So you want to match polarity to be able to equip more mods.
Lastly Fusion: When you unlock the mod station in your ship, you can power up mods by spending credits and endo. This is called fusion. Each upgrade to the mod increases its effect and its drain. Keep your warframe's drain capacity in mind when upgrading so you can still fit all the mods that you want.
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Each of the frames in Warframe aren’t massively complex to understand. There are many different frame types, which are basically character classes that you can swap between them at any point; assuming you’ve unlocked them first, but they can also be tweaked further with mods. Aside from that, they all move in basically the same way but have four unique abilities.
There’s certainly a lot more to Warframe itself that’s worth delving into, but it may be somewhat intimidating going in blind. If you get stuck, you can always head back over to our main Warframe guide for everything else you need to know about Digital Extreme’s loot shooter.
Warframe frames and mods guide
This guide will go over the frames in Warframe, how to get your first ones, and mods that you can equip to make them more effective in combat. It will also briefly go over Riven mods and what they are.
Warframes are essentially like character classes in other games, meaning that in order to augment your abilities to get the most out of them, you’ll need to equip mods to improve certain aspects of that character. These could increase mobility, reduce the cost to activate abilities, or increase your range – among many others. So how do you go about getting Warframes in the first place? Well, Warframes require a lot of work to unlock (assuming you don’t just outright buy them). Which makes sense, considering it’s basically like getting a brand new character every time you pick one up.
Obtaining your first frames in Warframe
During your early hours in Warframe, you’ll be mostly be getting new Frames by way of bosses. Each planet has its own Assassination boss (some have more than one), and most of those bosses have a chance to drop one of the three Warframe components: Neuroptics, Chassis, and Systems. Typically, the chance of those three dropping are in descending order. So, Neuroptics have a higher chance than Systems to drop. Once you’ve got all three parts, you can (usually) buy the Blueprints to put them all together in the Market. Then, it’s time to build!
Other Warframe components and Blueprints can be picked up by way of certain Quests (Sands of Inaros rewards you with everything you need to build Inaros, for example) or through Clan Dojo research.
Warframe requirements
Some frames require relatively specific conditions to be met in order to obtain the relevant blueprints, such as defeating a boss, completing bounties, or finishing certain quests.Due to the number of frames currently in the game, the first ten alphabetically are displayed. In order to find the frame you want to know more about, please use the search function and type the name of the frame you wish to know where the various blueprints drop. This list will be updated as and when new frames are introduced into the game.
Frame Name | Main Frame | Neuroptics | Chassis | Systems |
---|---|---|---|---|
Ash | N/A | Dropped by Manics | Dropped by Manics | Dropped by Manics |
Atlas | The Jordas Precept quest reward | Jordas Golem Archwing Assassination mission | Jordas Golem Archwing Assassination mission | Jordas Golem Archwing Assassination mission |
Banshee | Purchasable from Tenno Lab interface in the dojo once researched. | Research in Tenno Lab | Research in Tenno Lab | Research in Tenno Lab |
Chroma | The New Strange quest reward | Uranus Junction | Neptune Junction | Pluto Junction |
Ember | N/A | Boss - General Sargas Ruk (Tethys, Saturn) | General Sargas Ruk (Tethys, Saturn) | General Sargas Ruk (Tethys, Saturn) |
Equinox (Day Aspect) | Bought in the market | Boss - Tyl Regor (Titania, Uranus) | Boss - Tyl Regor (Titania, Uranus) | Boss - Tyl Regor (Titania, Uranus) |
Equinox (Night Aspect) | Bought in the market | Boss - Tyl Regor (Titania, Uranus) | Boss - Tyl Regor (Titania, Uranus) | Boss - Tyl Regor (Titania, Uranus) |
Excalibur | Boss - Lieutenant Lech Kril (War, Mars) Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) | Boss - Lieutenant Lech Kril (War, Mars) Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) | Boss - Lieutenant Lech Kril (War, Mars) Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) | Boss - Lieutenant Lech Kril (War, Mars) Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) |
Frost | Boss - Lieutenant Lech Kril & Captain Vor (Exta, Ceres) | Boss - Lieutenant Lech Kril & Captain Vor (Exta, Ceres) | Boss - Lieutenant Lech Kril & Captain Vor (Exta, Ceres) | Boss - Lieutenant Lech Kril & Captain Vor (Exta, Ceres) |
Gara | Saya's Vigil quest reward | Bounties | Bounties | Bounties |
Garuda | Vox Solaris quest reward | Bounties in Orb Vallis | Bounties in Orb Vallis | Bounties in Orb Vallis |
Harrow | Chains of Harrow quest reward | Pago Kuva Fortress | Corrupted Void Fissure enemies | Defection missions Rotation C |
Hydroid | Boss - Councilor Vay Hek (Oro, Earth) | Boss - Councilor Vay Hek (Oro, Earth) | Boss - Councilor Vay Hek (Oro, Earth) | Boss - Councilor Vay Hek (Oro, Earth) |
Inaros | Sands of Inaros quest reward | Sands of Inaros quest reward | Sands of Inaros quest reward | Sands of Inaros quest reward |
Ivara | Spy missions (Rotation C) | Spy missions (Rotation C) | Spy missions (Rotation C) | Spy missions (Rotation C) |
Khora | Sanctuary Onslaught missions | Sanctuary Onslaught missions | Sanctuary Onslaught missions | Sanctuary Onslaught missions |
Limbo | The Limbo Theorem quest reward (requires an Archwing to begin and completion of Europa Junction on Jupiter) | The Limbo Theorem quest reward (requires an Archwing to begin and completion of Europa Junction on Jupiter) | The Limbo Theorem quest reward (requires an Archwing to begin and completion of Europa Junction on Jupiter) | The Limbo Theorem quest reward (requires an Archwing to begin and completion of Europa Junction on Jupiter) |
Loki | Boss - Hyena Pack (Psamathe, Neptune) | Boss - Hyena Pack (Psamathe, Neptune) | Boss - Hyena Pack (Psamathe, Neptune) | Boss - Hyena Pack (Psamathe, Neptune) |
Mag | Boss - The Sergeant (Iliad, Phobos) Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) | Boss - The Sergeant (Iliad, Phobos) Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) | Boss - The Sergeant (Iliad, Phobos) Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) | Boss - The Sergeant (Iliad, Phobos) Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) |
Mesa | Boss - Mutalist Alad V (Mutalist Alad V Assassination, Eris) | Boss - Mutalist Alad V (Mutalist Alad V Assassination, Eris) | Boss - Mutalist Alad V (Mutalist Alad V Assassination, Eris) | Boss - Mutalist Alad V (Mutalist Alad V Assassination, Eris) |
Mirage | Rewards for each mission of the Hidden Messages quest. Previously awarded components must be built to obtain the subsequent components. | Rewards for each mission of the Hidden Messages quest. Previously awarded components must be built to obtain the subsequent components. | Rewards for each mission of the Hidden Messages quest. Previously awarded components must be built to obtain the subsequent components. | Rewards for each mission of the Hidden Messages quest. Previously awarded components must be built to obtain the subsequent components. |
Nekros | Boss - Lephanis (Assassination, Orokin Derelict) | Boss - Lephanis (Assassination, Orokin Derelict) | Boss - Lephanis (Assassination, Orokin Derelict) | Boss - Lephanis (Assassination, Orokin Derelict) |
Nezha | Tenno Research Lab | Tenno Research Lab | Tenno Research Lab | Tenno Research Lab |
Nidus | The Glast Gambit quest reward | Infested Salvage Rotation C (Oestrus, Eris) | Infested Salvage Rotation C (Oestrus, Eris) | Infested Salvage Rotation C (Oestrus, Eris) |
Nova | Boss - Raptors (Naamah, Europa) | Boss - Raptors (Naamah, Europa) | Boss - Raptors (Naamah, Europa) | Boss - Raptors (Naamah, Europa) |
Nyx | Phorid assassination missions during an 'Infested Invasion' | Phorid assassination missions during an 'Infested Invasion' | Phorid assassination missions during an 'Infested Invasion' | Phorid assassination missions during an 'Infested Invasion' |
Oberon | Eximus Units - special 'elite' variants of standard enemies - 1% drop chance | Eximus Units - special 'elite' variants of standard enemies - 1% drop chance | Eximus Units - special 'elite' variants of standard enemies - 1% drop chance | Eximus Units - special 'elite' variants of standard enemies - 1% drop chance |
Octavia | Octavia's Anthem quest reward | Rotation C of Orokin Derelict Survival | Lua music puzzle | A rotation cache of Lua Crossfire missions. |
Revenant | Complete Nakak's mini-quest 'Mask of the Lost One' - requires Observer rank with The Quills to begin. | Complete Nakak's mini-quest 'Mask of the Lost One' - requires Observer rank with The Quills to begin. | Complete Nakak's mini-quest 'Mask of the Lost One' - requires Observer rank with The Quills to begin. | Complete Nakak's mini-quest 'Mask of the Lost One' - requires Observer rank with The Quills to begin. |
Rhino | Boss - Jackal (Fossa, Venus) | Boss - Jackal (Fossa, Venus) | Boss - Jackal (Fossa, Venus) | Boss - Jackal (Fossa, Venus) |
Saryn | Boss - Kela De Thaym (Merrow, Sedna) | Boss - Kela De Thaym (Merrow, Sedna) | Boss - Kela De Thaym (Merrow, Sedna) | Boss - Kela De Thaym (Merrow, Sedna) |
Titania | The Silver Grove quest reward - obtained from New Loka leader at any relay. | The Silver Grove quest reward - obtained from New Loka leader at any relay. | The Silver Grove quest reward - obtained from New Loka leader at any relay. | The Silver Grove quest reward - obtained from New Loka leader at any relay. |
Trinity | Boss - Ambulas (Hades, Pluto) | Boss - Ambulas (Hades, Pluto) | Boss - Ambulas (Hades, Pluto) | Boss - Ambulas (Hades, Pluto) |
Valkyr | Boss - Alad V (Themisto, Jupiter) | Boss - Alad V (Themisto, Jupiter) | Boss - Alad V (Themisto, Jupiter) | Boss - Alad V (Themisto, Jupiter) |
Vauban | Alert mission (temporary missions) completion rewards | Alert mission (temporary missions) completion rewards | Alert mission (temporary missions) completion rewards | Alert mission (temporary missions) completion rewards |
Volt | Tenno Research Lab Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) | Tenno Research Lab Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) | Tenno Research Lab Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) | Tenno Research Lab Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) |
Wukong | Tenno Lab - Clan Dojo - requires Nitain Extract | Tenno Lab - Clan Dojo - requires Nitain Extract | Tenno Lab - Clan Dojo - requires Nitain Extract | Tenno Lab - Clan Dojo - requires Nitain Extract |
Zephyr | Tenno Lab | Tenno Lab | Tenno Lab | Tenno Lab |
Tinkering with mods in Warframe
Once you’ve got a Warframe under your belt, it’s time to start levelling it up. All new Frames start at level 1, going all the way up to level 30. As you rank up your Frames, you’ll be able to put more and more mods into them, and that’s where things start to get complicated. Warframe mods can do a whole lot of stuff, like increasing their tankiness, their speed, the strength and duration of their powers, and a whole bunch of other stuff. Most of the time, you’re going to want to be improving on the things that Frames already do well.
Let’s take Rhino for example – one of the oldest Warframes and one you’ll likely get early in your play time. Naturally, Rhino is one of the tankiest Frames in the game. So, you’ll want to make him even tankier. He’s one of the few Warframes with enough natural Armor to take advantage of the Steel Fiber Mod, which increases your Armor by a percentage based on the Mod level. You’ll be wanting to use his second ability Iron Skin a lot, gives him a massive damage buffer based on how much Armor he has; another reason why Steel Fiber is good. You can check our introductory guide to Warframe damage types for more on this. But to cast it regularly, you’ll want to have Streamline (which reduces his abilities’ costs) and Intensify (which makes all of his abilities stronger). From there, you can toy around with other min-maxing opportunities.
Or let’s look at Ember, another early Frame and popular low-level DPS option. Most of Ember’s damage comes from her fourth ability – World on Fire, which does damage over time to enemies within range. Of course, you’re going to want to slot in mods that increase that damage as much as possible (Intensify and Transient Fortitude are popular), increase its range (Stretch and Augur Reach), reduce its cost so it can stay on near permanently (Streamline), and give her as much Energy as possible to keep it on (Flow). Equipping mods that let her get around the map as quickly as possible are always welcome, but not necessary.
Of course, to make sure you can fit all those Mods into a single Frame, you’re going to have to do some work. Installing an Orokin Reactor doubles the Capacity so you can slide mods in, while Aura mods refund some of your Capacity. What’s more, putting a Mod into a slot with its corresponding Polarity will halve the Capacity cost of said Mod. The tricks of the Warframe trade are taking advantage of every last bit of possible Capacity to get your Frames to their strongest state. Lion disk maker download.
Formas help to do that, as well. Once a frame reaches level 30, you can spend a Forma in order to change the Polarity of a slot, even giving slots Polarity that didn’t have it before. You can do this as many times as you want, however every time comes at the cost of dropping the Warframe all the way back to level 1. If you want to add Polarity multiple times to a Frame, be ready to level it over and over again. It’s a process, and a long one.
What are Warframe’s Riven mods?
Riven mods are special mods that have randomised stats. You’ll need to complete the quest “The War Within” to obtain your first one. You’ll then only be able to obtain Riven mods by completing sorties.
Upon first receiving the mod, the stats will be hidden, and the mod considered “veiled” as a result. In fact, all that you’ll be able to gleam from this is the weapon type that it can be attached to. The other thing you’ll be able to see is a challenge you’ll need to complete in order to “unveil” the mod. These will always be listed on the mod itself and can be anything from killing a certain number of enemies while hidden, or killing enemies in a particular way.
So what happens when you unlock it? Well the stats will then be rolled for the weapon, with up to four in total. Some stats are negative to counterbalance the more positive ones. You’ll also see if it is to be attached to a specific weapon. Sometimes the stats will be awful, so thankfully you can re-roll them by spending Kuva – a Grineer resource obtained by killing Kuva Guardians spawning on higher level Grineer maps. You can also spend four unveiled Riven mods via a Riven transmuter (dropped by the Hydrolyst Eidolon in the Plains of Eidolon) to turn them into one veiled Riven mod.
Once you’ve unlocked a ton of mods, you can try to get the best builds. If you want to tinker with your builds without restrictions, there is a dedicated Warframe Builder, where players can show off their builds, the most popular of which rise to the top. It’s an invaluable resource for learning how to build out your favourite Frames.
How to obtain the Revenant blueprint
Finally, we’ll be going over the Revenant – one of the more recent frames introduced, though the Garuda was introduced a little later and has its own Warframe Garuda guide. To obtain the blueprint, you’ll need to complete Nakak’s mini-quest that is unlocked upon reaching “Observer” rank with the Quillis. Talking to her will enable you to buy the “Mask of the Lost One” for the price of one Cetus Wisp. Equipping this mask and entering the Plains of Eidolon during nighttime will start the quest. Following the white waypoint towards the south-west of Gara Toht Lake, a spectral being will vanish. After a few more visions, such as a small hand reaching out of some energy, Nakak will receive visions before asking the player to rebuild what she dubs “the lost one”.
After initiating a bounty and rebuilding part of the Revenant warframe, you’ll be asked to return once again to the Plains of Eidolon at night with the mask. This time it’ll point to the north-east of Gara Toht Lake. Interact with the energy you find there and Nakak will have another vision. Rebuild another part of the warframe with the bounties, becfore returning once more at night. The final energy can be found between Gara Toht Lake and Renthi Spring on a river. You’ll be dragged into the energy portal by a hand and will need to defeat the spectre. Doing so will reward you with the blueprint for the Revenant Warframe, meaning that you only need to acquire one more part of the Revenant Warframe and the relevant parts to make it. Below are the components you’ll need.
Revenant skills
How To Equip Mods In Warframe 2019 Pc
With Update 23.5 that came in August 2018, a brand new frame called the Revenant was introduced. This frame has the following four abilities:
- Enthrall
- Cost: 25 energy
- Damage per second: 250/500/750/1000 damage
- Thrall influence duration: 15/20/25/30 seconds
- Convert a target into a thrall. Thralls turn traitor on their allies. If a thrall is killed, they disintegrate into a pillar of energy that deals damage for ten seconds. The thralls remain influenced by this ability until the duration expires. Up to a maximum of seven thralls can be active at once.
- Mesmer Skin:
- Cost: 50 energy
- Number of charges: 3/4/5/6
- Stun duration: 2/3/4/5 seconds.
- The Revenant becomes enveloped in Sentient energy, redirecting damage and stunning any attackers. Stunned enemies are able to be enthralled at no cost to energy.
- Reave:
- Cost: 75 energy
- Duration: 0.25/0.5/0.75/1 second
- Width: 3/4/5/6 metres
- The Revenant dashes through enemies, draining any shields and health from those it hits. Restorative properties are enhanced for thralls.
- Danse Macabre:
- Damage per second: 500/750/1000/1250 damage
- Boosted damage per second: 1000/1500/2000/2500 damage
- Beam radius: 0.03/0.05/0.08/0.1 metres
- Boosted beam radius: 0.05/0.1/0.15/0.2 metres
- Status infliction chance: 20%
- Boosted Status infliction chance: 40%
- The revenant fires nine energy beams that sweep in an area of 50 metres around it. Beams modify damage to select target defences. Incoming damage is redirected back into the beams. Holding fire boosts status effects and damage at the cost of increased energy consumption. Any thralls under your influence that are killed by this ability leave overshield pickups worth 50 points.
Revenant part | Material cost | Time to make & rush cost. |
---|---|---|
Blueprint | 25,000x credits 1x Neuroptics 1x Chassis 1x Systems 1x Orokin Cell | Time taken: 72 hours Rush cost: 50 Platinum |
Neuroptics | 15,000x credits 3x Neural Sensors 15x Intact Sentient Core 6000x Polymer Bundle 2200x Rubedo | Time taken: 12 hours Rush cost: 25 Platinum |
Chassis | 15,000x credits 3x Morphics 10x Intact Sentient Core 1500x Rubedo 50x Iradite | Time taken: 12 hours Rush cost: 25 Platinum |
Systems | 15000x credits 3x Control Module 3x Cetus Wisp 8000x Salvage 3000x Polymer Bundle | Time taken: 12 hours Rush cost: 25 Platinum |
Should you wish to dabble into the more powerful Prime Frames or indeed tinker with Prime weapons and the like, be sure to check out the Warframe Prime Relics guide to get started. Alternatively, you can also look at our guide to Warframe materials if you’re looking for tips for gathering credits or materials to upgrade your Warframe mods.
Each of the frames in Warframe aren’t massively complex to understand. There are many different frame types, which are basically character classes that you can swap between them at any point; assuming you’ve unlocked them first, but they can also be tweaked further with mods. Aside from that, they all move in basically the same way but have four unique abilities.
There’s certainly a lot more to Warframe itself that’s worth delving into, but it may be somewhat intimidating going in blind. If you get stuck, you can always head back over to our main Warframe guide for everything else you need to know about Digital Extreme’s loot shooter.
Warframe frames and mods guide
This guide will go over the frames in Warframe, how to get your first ones, and mods that you can equip to make them more effective in combat. It will also briefly go over Riven mods and what they are.
Warframes are essentially like character classes in other games, meaning that in order to augment your abilities to get the most out of them, you’ll need to equip mods to improve certain aspects of that character. These could increase mobility, reduce the cost to activate abilities, or increase your range – among many others. So how do you go about getting Warframes in the first place? Well, Warframes require a lot of work to unlock (assuming you don’t just outright buy them). Which makes sense, considering it’s basically like getting a brand new character every time you pick one up.
Obtaining your first frames in Warframe
During your early hours in Warframe, you’ll be mostly be getting new Frames by way of bosses. Each planet has its own Assassination boss (some have more than one), and most of those bosses have a chance to drop one of the three Warframe components: Neuroptics, Chassis, and Systems. Typically, the chance of those three dropping are in descending order. So, Neuroptics have a higher chance than Systems to drop. Once you’ve got all three parts, you can (usually) buy the Blueprints to put them all together in the Market. Then, it’s time to build!
Other Warframe components and Blueprints can be picked up by way of certain Quests (Sands of Inaros rewards you with everything you need to build Inaros, for example) or through Clan Dojo research.
Warframe requirements
Some frames require relatively specific conditions to be met in order to obtain the relevant blueprints, such as defeating a boss, completing bounties, or finishing certain quests.Due to the number of frames currently in the game, the first ten alphabetically are displayed. In order to find the frame you want to know more about, please use the search function and type the name of the frame you wish to know where the various blueprints drop. This list will be updated as and when new frames are introduced into the game.
Frame Name | Main Frame | Neuroptics | Chassis | Systems |
---|---|---|---|---|
Ash | N/A | Dropped by Manics | Dropped by Manics | Dropped by Manics |
Atlas | The Jordas Precept quest reward | Jordas Golem Archwing Assassination mission | Jordas Golem Archwing Assassination mission | Jordas Golem Archwing Assassination mission |
Banshee | Purchasable from Tenno Lab interface in the dojo once researched. | Research in Tenno Lab | Research in Tenno Lab | Research in Tenno Lab |
Chroma | The New Strange quest reward | Uranus Junction | Neptune Junction | Pluto Junction |
Ember | N/A | Boss - General Sargas Ruk (Tethys, Saturn) | General Sargas Ruk (Tethys, Saturn) | General Sargas Ruk (Tethys, Saturn) |
Equinox (Day Aspect) | Bought in the market | Boss - Tyl Regor (Titania, Uranus) | Boss - Tyl Regor (Titania, Uranus) | Boss - Tyl Regor (Titania, Uranus) |
Equinox (Night Aspect) | Bought in the market | Boss - Tyl Regor (Titania, Uranus) | Boss - Tyl Regor (Titania, Uranus) | Boss - Tyl Regor (Titania, Uranus) |
Excalibur | Boss - Lieutenant Lech Kril (War, Mars) Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) | Boss - Lieutenant Lech Kril (War, Mars) Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) | Boss - Lieutenant Lech Kril (War, Mars) Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) | Boss - Lieutenant Lech Kril (War, Mars) Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) |
Frost | Boss - Lieutenant Lech Kril & Captain Vor (Exta, Ceres) | Boss - Lieutenant Lech Kril & Captain Vor (Exta, Ceres) | Boss - Lieutenant Lech Kril & Captain Vor (Exta, Ceres) | Boss - Lieutenant Lech Kril & Captain Vor (Exta, Ceres) |
Gara | Saya's Vigil quest reward | Bounties | Bounties | Bounties |
Garuda | Vox Solaris quest reward | Bounties in Orb Vallis | Bounties in Orb Vallis | Bounties in Orb Vallis |
Harrow | Chains of Harrow quest reward | Pago Kuva Fortress | Corrupted Void Fissure enemies | Defection missions Rotation C |
Hydroid | Boss - Councilor Vay Hek (Oro, Earth) | Boss - Councilor Vay Hek (Oro, Earth) | Boss - Councilor Vay Hek (Oro, Earth) | Boss - Councilor Vay Hek (Oro, Earth) |
Inaros | Sands of Inaros quest reward | Sands of Inaros quest reward | Sands of Inaros quest reward | Sands of Inaros quest reward |
Ivara | Spy missions (Rotation C) | Spy missions (Rotation C) | Spy missions (Rotation C) | Spy missions (Rotation C) |
Khora | Sanctuary Onslaught missions | Sanctuary Onslaught missions | Sanctuary Onslaught missions | Sanctuary Onslaught missions |
Limbo | The Limbo Theorem quest reward (requires an Archwing to begin and completion of Europa Junction on Jupiter) | The Limbo Theorem quest reward (requires an Archwing to begin and completion of Europa Junction on Jupiter) | The Limbo Theorem quest reward (requires an Archwing to begin and completion of Europa Junction on Jupiter) | The Limbo Theorem quest reward (requires an Archwing to begin and completion of Europa Junction on Jupiter) |
Loki | Boss - Hyena Pack (Psamathe, Neptune) | Boss - Hyena Pack (Psamathe, Neptune) | Boss - Hyena Pack (Psamathe, Neptune) | Boss - Hyena Pack (Psamathe, Neptune) |
Mag | Boss - The Sergeant (Iliad, Phobos) Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) | Boss - The Sergeant (Iliad, Phobos) Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) | Boss - The Sergeant (Iliad, Phobos) Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) | Boss - The Sergeant (Iliad, Phobos) Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) |
Mesa | Boss - Mutalist Alad V (Mutalist Alad V Assassination, Eris) | Boss - Mutalist Alad V (Mutalist Alad V Assassination, Eris) | Boss - Mutalist Alad V (Mutalist Alad V Assassination, Eris) | Boss - Mutalist Alad V (Mutalist Alad V Assassination, Eris) |
Mirage | Rewards for each mission of the Hidden Messages quest. Previously awarded components must be built to obtain the subsequent components. | Rewards for each mission of the Hidden Messages quest. Previously awarded components must be built to obtain the subsequent components. | Rewards for each mission of the Hidden Messages quest. Previously awarded components must be built to obtain the subsequent components. | Rewards for each mission of the Hidden Messages quest. Previously awarded components must be built to obtain the subsequent components. |
Nekros | Boss - Lephanis (Assassination, Orokin Derelict) | Boss - Lephanis (Assassination, Orokin Derelict) | Boss - Lephanis (Assassination, Orokin Derelict) | Boss - Lephanis (Assassination, Orokin Derelict) |
Nezha | Tenno Research Lab | Tenno Research Lab | Tenno Research Lab | Tenno Research Lab |
Nidus | The Glast Gambit quest reward | Infested Salvage Rotation C (Oestrus, Eris) | Infested Salvage Rotation C (Oestrus, Eris) | Infested Salvage Rotation C (Oestrus, Eris) |
Nova | Boss - Raptors (Naamah, Europa) | Boss - Raptors (Naamah, Europa) | Boss - Raptors (Naamah, Europa) | Boss - Raptors (Naamah, Europa) |
Nyx | Phorid assassination missions during an 'Infested Invasion' | Phorid assassination missions during an 'Infested Invasion' | Phorid assassination missions during an 'Infested Invasion' | Phorid assassination missions during an 'Infested Invasion' |
Oberon | Eximus Units - special 'elite' variants of standard enemies - 1% drop chance | Eximus Units - special 'elite' variants of standard enemies - 1% drop chance | Eximus Units - special 'elite' variants of standard enemies - 1% drop chance | Eximus Units - special 'elite' variants of standard enemies - 1% drop chance |
Octavia | Octavia's Anthem quest reward | Rotation C of Orokin Derelict Survival | Lua music puzzle | A rotation cache of Lua Crossfire missions. |
Revenant | Complete Nakak's mini-quest 'Mask of the Lost One' - requires Observer rank with The Quills to begin. | Complete Nakak's mini-quest 'Mask of the Lost One' - requires Observer rank with The Quills to begin. | Complete Nakak's mini-quest 'Mask of the Lost One' - requires Observer rank with The Quills to begin. | Complete Nakak's mini-quest 'Mask of the Lost One' - requires Observer rank with The Quills to begin. |
Rhino | Boss - Jackal (Fossa, Venus) | Boss - Jackal (Fossa, Venus) | Boss - Jackal (Fossa, Venus) | Boss - Jackal (Fossa, Venus) |
Saryn | Boss - Kela De Thaym (Merrow, Sedna) | Boss - Kela De Thaym (Merrow, Sedna) | Boss - Kela De Thaym (Merrow, Sedna) | Boss - Kela De Thaym (Merrow, Sedna) |
Titania | The Silver Grove quest reward - obtained from New Loka leader at any relay. | The Silver Grove quest reward - obtained from New Loka leader at any relay. | The Silver Grove quest reward - obtained from New Loka leader at any relay. | The Silver Grove quest reward - obtained from New Loka leader at any relay. |
Trinity | Boss - Ambulas (Hades, Pluto) | Boss - Ambulas (Hades, Pluto) | Boss - Ambulas (Hades, Pluto) | Boss - Ambulas (Hades, Pluto) |
Valkyr | Boss - Alad V (Themisto, Jupiter) | Boss - Alad V (Themisto, Jupiter) | Boss - Alad V (Themisto, Jupiter) | Boss - Alad V (Themisto, Jupiter) |
Vauban | Alert mission (temporary missions) completion rewards | Alert mission (temporary missions) completion rewards | Alert mission (temporary missions) completion rewards | Alert mission (temporary missions) completion rewards |
Volt | Tenno Research Lab Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) | Tenno Research Lab Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) | Tenno Research Lab Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) | Tenno Research Lab Tenshin - 60,000 Standing (Must have Typhoon rank in Conclave) |
Wukong | Tenno Lab - Clan Dojo - requires Nitain Extract | Tenno Lab - Clan Dojo - requires Nitain Extract | Tenno Lab - Clan Dojo - requires Nitain Extract | Tenno Lab - Clan Dojo - requires Nitain Extract |
Zephyr | Tenno Lab | Tenno Lab | Tenno Lab | Tenno Lab |
Tinkering with mods in Warframe
Once you’ve got a Warframe under your belt, it’s time to start levelling it up. All new Frames start at level 1, going all the way up to level 30. As you rank up your Frames, you’ll be able to put more and more mods into them, and that’s where things start to get complicated. Warframe mods can do a whole lot of stuff, like increasing their tankiness, their speed, the strength and duration of their powers, and a whole bunch of other stuff. Most of the time, you’re going to want to be improving on the things that Frames already do well.
Let’s take Rhino for example – one of the oldest Warframes and one you’ll likely get early in your play time. Naturally, Rhino is one of the tankiest Frames in the game. So, you’ll want to make him even tankier. He’s one of the few Warframes with enough natural Armor to take advantage of the Steel Fiber Mod, which increases your Armor by a percentage based on the Mod level. You’ll be wanting to use his second ability Iron Skin a lot, gives him a massive damage buffer based on how much Armor he has; another reason why Steel Fiber is good. You can check our introductory guide to Warframe damage types for more on this. But to cast it regularly, you’ll want to have Streamline (which reduces his abilities’ costs) and Intensify (which makes all of his abilities stronger). From there, you can toy around with other min-maxing opportunities.
Or let’s look at Ember, another early Frame and popular low-level DPS option. Most of Ember’s damage comes from her fourth ability – World on Fire, which does damage over time to enemies within range. Of course, you’re going to want to slot in mods that increase that damage as much as possible (Intensify and Transient Fortitude are popular), increase its range (Stretch and Augur Reach), reduce its cost so it can stay on near permanently (Streamline), and give her as much Energy as possible to keep it on (Flow). Equipping mods that let her get around the map as quickly as possible are always welcome, but not necessary.
Of course, to make sure you can fit all those Mods into a single Frame, you’re going to have to do some work. Installing an Orokin Reactor doubles the Capacity so you can slide mods in, while Aura mods refund some of your Capacity. What’s more, putting a Mod into a slot with its corresponding Polarity will halve the Capacity cost of said Mod. The tricks of the Warframe trade are taking advantage of every last bit of possible Capacity to get your Frames to their strongest state.
Formas help to do that, as well. Once a frame reaches level 30, you can spend a Forma in order to change the Polarity of a slot, even giving slots Polarity that didn’t have it before. You can do this as many times as you want, however every time comes at the cost of dropping the Warframe all the way back to level 1. If you want to add Polarity multiple times to a Frame, be ready to level it over and over again. It’s a process, and a long one.
What are Warframe’s Riven mods?
Riven mods are special mods that have randomised stats. You’ll need to complete the quest “The War Within” to obtain your first one. You’ll then only be able to obtain Riven mods by completing sorties.
Upon first receiving the mod, the stats will be hidden, and the mod considered “veiled” as a result. In fact, all that you’ll be able to gleam from this is the weapon type that it can be attached to. The other thing you’ll be able to see is a challenge you’ll need to complete in order to “unveil” the mod. These will always be listed on the mod itself and can be anything from killing a certain number of enemies while hidden, or killing enemies in a particular way.
Mod Fusion Warframe
So what happens when you unlock it? Well the stats will then be rolled for the weapon, with up to four in total. Some stats are negative to counterbalance the more positive ones. You’ll also see if it is to be attached to a specific weapon. Sometimes the stats will be awful, so thankfully you can re-roll them by spending Kuva – a Grineer resource obtained by killing Kuva Guardians spawning on higher level Grineer maps. You can also spend four unveiled Riven mods via a Riven transmuter (dropped by the Hydrolyst Eidolon in the Plains of Eidolon) to turn them into one veiled Riven mod.
Once you’ve unlocked a ton of mods, you can try to get the best builds. If you want to tinker with your builds without restrictions, there is a dedicated Warframe Builder, where players can show off their builds, the most popular of which rise to the top. It’s an invaluable resource for learning how to build out your favourite Frames.
How to obtain the Revenant blueprint
Warframe How To Apply Mods
Finally, we’ll be going over the Revenant – one of the more recent frames introduced, though the Garuda was introduced a little later and has its own Warframe Garuda guide. To obtain the blueprint, you’ll need to complete Nakak’s mini-quest that is unlocked upon reaching “Observer” rank with the Quillis. Talking to her will enable you to buy the “Mask of the Lost One” for the price of one Cetus Wisp. Equipping this mask and entering the Plains of Eidolon during nighttime will start the quest. Following the white waypoint towards the south-west of Gara Toht Lake, a spectral being will vanish. After a few more visions, such as a small hand reaching out of some energy, Nakak will receive visions before asking the player to rebuild what she dubs “the lost one”.
After initiating a bounty and rebuilding part of the Revenant warframe, you’ll be asked to return once again to the Plains of Eidolon at night with the mask. This time it’ll point to the north-east of Gara Toht Lake. Interact with the energy you find there and Nakak will have another vision. Rebuild another part of the warframe with the bounties, becfore returning once more at night. The final energy can be found between Gara Toht Lake and Renthi Spring on a river. You’ll be dragged into the energy portal by a hand and will need to defeat the spectre. Doing so will reward you with the blueprint for the Revenant Warframe, meaning that you only need to acquire one more part of the Revenant Warframe and the relevant parts to make it. Below are the components you’ll need.
Revenant skills
With Update 23.5 that came in August 2018, a brand new frame called the Revenant was introduced. This frame has the following four abilities:
- Enthrall
- Cost: 25 energy
- Damage per second: 250/500/750/1000 damage
- Thrall influence duration: 15/20/25/30 seconds
- Convert a target into a thrall. Thralls turn traitor on their allies. If a thrall is killed, they disintegrate into a pillar of energy that deals damage for ten seconds. The thralls remain influenced by this ability until the duration expires. Up to a maximum of seven thralls can be active at once.
- Mesmer Skin:
- Cost: 50 energy
- Number of charges: 3/4/5/6
- Stun duration: 2/3/4/5 seconds.
- The Revenant becomes enveloped in Sentient energy, redirecting damage and stunning any attackers. Stunned enemies are able to be enthralled at no cost to energy.
- Reave:
- Cost: 75 energy
- Duration: 0.25/0.5/0.75/1 second
- Width: 3/4/5/6 metres
- The Revenant dashes through enemies, draining any shields and health from those it hits. Restorative properties are enhanced for thralls.
- Danse Macabre:
- Damage per second: 500/750/1000/1250 damage
- Boosted damage per second: 1000/1500/2000/2500 damage
- Beam radius: 0.03/0.05/0.08/0.1 metres
- Boosted beam radius: 0.05/0.1/0.15/0.2 metres
- Status infliction chance: 20%
- Boosted Status infliction chance: 40%
- The revenant fires nine energy beams that sweep in an area of 50 metres around it. Beams modify damage to select target defences. Incoming damage is redirected back into the beams. Holding fire boosts status effects and damage at the cost of increased energy consumption. Any thralls under your influence that are killed by this ability leave overshield pickups worth 50 points.
Revenant part | Material cost | Time to make & rush cost. |
---|---|---|
Blueprint | 25,000x credits 1x Neuroptics 1x Chassis 1x Systems 1x Orokin Cell | Time taken: 72 hours Rush cost: 50 Platinum |
Neuroptics | 15,000x credits 3x Neural Sensors 15x Intact Sentient Core 6000x Polymer Bundle 2200x Rubedo | Time taken: 12 hours Rush cost: 25 Platinum |
Chassis | 15,000x credits 3x Morphics 10x Intact Sentient Core 1500x Rubedo 50x Iradite | Time taken: 12 hours Rush cost: 25 Platinum |
Systems | 15000x credits 3x Control Module 3x Cetus Wisp 8000x Salvage 3000x Polymer Bundle | Time taken: 12 hours Rush cost: 25 Platinum |
Should you wish to dabble into the more powerful Prime Frames or indeed tinker with Prime weapons and the like, be sure to check out the Warframe Prime Relics guide to get started. Alternatively, you can also look at our guide to Warframe materials if you’re looking for tips for gathering credits or materials to upgrade your Warframe mods.